// Copyright 2019 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package server import ( "math" "math/rand" "reflect" "testing" "time" "github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/ethdb" "github.com/ethereum/go-ethereum/ethdb/memorydb" "github.com/ethereum/go-ethereum/les/utils" "github.com/ethereum/go-ethereum/p2p/enode" "github.com/ethereum/go-ethereum/p2p/enr" "github.com/ethereum/go-ethereum/p2p/nodestate" ) type zeroExpirer struct{} func (z zeroExpirer) SetRate(now mclock.AbsTime, rate float64) {} func (z zeroExpirer) SetLogOffset(now mclock.AbsTime, logOffset utils.Fixed64) {} func (z zeroExpirer) LogOffset(now mclock.AbsTime) utils.Fixed64 { return 0 } type balanceTestClient struct{} func (client balanceTestClient) FreeClientId() string { return "" } type balanceTestSetup struct { clock *mclock.Simulated db ethdb.KeyValueStore ns *nodestate.NodeStateMachine setup *serverSetup bt *balanceTracker } func newBalanceTestSetup(db ethdb.KeyValueStore, posExp, negExp utils.ValueExpirer) *balanceTestSetup { // Initialize and customize the setup for the balance testing clock := &mclock.Simulated{} setup := newServerSetup() setup.clientField = setup.setup.NewField("balancTestClient", reflect.TypeOf(balanceTestClient{})) ns := nodestate.NewNodeStateMachine(nil, nil, clock, setup.setup) if posExp == nil { posExp = zeroExpirer{} } if negExp == nil { negExp = zeroExpirer{} } if db == nil { db = memorydb.New() } bt := newBalanceTracker(ns, setup, db, clock, posExp, negExp) ns.Start() return &balanceTestSetup{ clock: clock, db: db, ns: ns, setup: setup, bt: bt, } } func (b *balanceTestSetup) newNode(capacity uint64) *nodeBalance { node := enode.SignNull(&enr.Record{}, enode.ID{}) b.ns.SetField(node, b.setup.clientField, balanceTestClient{}) if capacity != 0 { b.ns.SetField(node, b.setup.capacityField, capacity) } n, _ := b.ns.GetField(node, b.setup.balanceField).(*nodeBalance) return n } func (b *balanceTestSetup) setBalance(node *nodeBalance, pos, neg uint64) (err error) { b.bt.BalanceOperation(node.node.ID(), node.connAddress, func(balance AtomicBalanceOperator) { err = balance.SetBalance(pos, neg) }) return } func (b *balanceTestSetup) addBalance(node *nodeBalance, add int64) (old, new uint64, err error) { b.bt.BalanceOperation(node.node.ID(), node.connAddress, func(balance AtomicBalanceOperator) { old, new, err = balance.AddBalance(add) }) return } func (b *balanceTestSetup) stop() { b.bt.stop() b.ns.Stop() } func TestAddBalance(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) var inputs = []struct { delta int64 expect [2]uint64 total uint64 expectErr bool }{ {100, [2]uint64{0, 100}, 100, false}, {-100, [2]uint64{100, 0}, 0, false}, {-100, [2]uint64{0, 0}, 0, false}, {1, [2]uint64{0, 1}, 1, false}, {maxBalance, [2]uint64{0, 0}, 0, true}, } for _, i := range inputs { old, new, err := b.addBalance(node, i.delta) if i.expectErr { if err == nil { t.Fatalf("Expect get error but nil") } continue } else if err != nil { t.Fatalf("Expect get no error but %v", err) } if old != i.expect[0] || new != i.expect[1] { t.Fatalf("Positive balance mismatch, got %v -> %v", old, new) } if b.bt.TotalTokenAmount() != i.total { t.Fatalf("Total positive balance mismatch, want %v, got %v", i.total, b.bt.TotalTokenAmount()) } } } func TestSetBalance(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) var inputs = []struct { pos, neg uint64 }{ {1000, 0}, {0, 1000}, {1000, 1000}, } for _, i := range inputs { b.setBalance(node, i.pos, i.neg) pos, neg := node.GetBalance() if pos != i.pos { t.Fatalf("Positive balance mismatch, want %v, got %v", i.pos, pos) } if neg != i.neg { t.Fatalf("Negative balance mismatch, want %v, got %v", i.neg, neg) } } } func TestBalanceTimeCost(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) b.setBalance(node, uint64(time.Minute), 0) // 1 minute time allowance var inputs = []struct { runTime time.Duration expPos uint64 expNeg uint64 }{ {time.Second, uint64(time.Second * 59), 0}, {0, uint64(time.Second * 59), 0}, {time.Second * 59, 0, 0}, {time.Second, 0, uint64(time.Second)}, } for _, i := range inputs { b.clock.Run(i.runTime) if pos, _ := node.GetBalance(); pos != i.expPos { t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos) } if _, neg := node.GetBalance(); neg != i.expNeg { t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg) } } b.setBalance(node, uint64(time.Minute), 0) // Refill 1 minute time allowance for _, i := range inputs { b.clock.Run(i.runTime) if pos, _ := node.GetBalance(); pos != i.expPos { t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos) } if _, neg := node.GetBalance(); neg != i.expNeg { t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg) } } } func TestBalanceReqCost(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) b.setBalance(node, uint64(time.Minute), 0) // 1 minute time serving time allowance var inputs = []struct { reqCost uint64 expPos uint64 expNeg uint64 }{ {uint64(time.Second), uint64(time.Second * 59), 0}, {0, uint64(time.Second * 59), 0}, {uint64(time.Second * 59), 0, 0}, {uint64(time.Second), 0, uint64(time.Second)}, } for _, i := range inputs { node.RequestServed(i.reqCost) if pos, _ := node.GetBalance(); pos != i.expPos { t.Fatalf("Positive balance mismatch, want %v, got %v", i.expPos, pos) } if _, neg := node.GetBalance(); neg != i.expNeg { t.Fatalf("Negative balance mismatch, want %v, got %v", i.expNeg, neg) } } } func TestBalanceToPriority(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) var inputs = []struct { pos uint64 neg uint64 priority int64 }{ {1000, 0, 1}, {2000, 0, 2}, // Higher balance, higher priority value {0, 0, 0}, {0, 1000, -1000}, } for _, i := range inputs { b.setBalance(node, i.pos, i.neg) priority := node.priority(1000) if priority != i.priority { t.Fatalf("priority mismatch, want %v, got %v", i.priority, priority) } } } func TestEstimatedPriority(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000000000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) b.setBalance(node, uint64(time.Minute), 0) var inputs = []struct { runTime time.Duration // time cost futureTime time.Duration // diff of future time reqCost uint64 // single request cost priority int64 // expected estimated priority }{ {time.Second, time.Second, 0, 58}, {0, time.Second, 0, 58}, // 2 seconds time cost, 1 second estimated time cost, 10^9 request cost, // 10^9 estimated request cost per second. {time.Second, time.Second, 1000000000, 55}, // 3 seconds time cost, 3 second estimated time cost, 10^9*2 request cost, // 4*10^9 estimated request cost. {time.Second, 3 * time.Second, 1000000000, 48}, // All positive balance is used up {time.Second * 55, 0, 0, -1}, // 1 minute estimated time cost, 4/58 * 10^9 estimated request cost per sec. {0, time.Minute, 0, -int64(time.Minute) - int64(time.Second)*120/29}, } for _, i := range inputs { b.clock.Run(i.runTime) node.RequestServed(i.reqCost) priority := node.estimatePriority(1000000000, 0, i.futureTime, 0, false) if priority != i.priority { t.Fatalf("Estimated priority mismatch, want %v, got %v", i.priority, priority) } } } func TestPostiveBalanceCounting(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() var nodes []*nodeBalance for i := 0; i < 100; i += 1 { node := b.newNode(1000000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) nodes = append(nodes, node) } // Allocate service token var sum uint64 for i := 0; i < 100; i += 1 { amount := int64(rand.Intn(100) + 100) b.addBalance(nodes[i], amount) sum += uint64(amount) } if b.bt.TotalTokenAmount() != sum { t.Fatalf("Invalid token amount") } // Change client status for i := 0; i < 100; i += 1 { if rand.Intn(2) == 0 { b.ns.SetField(nodes[i].node, b.setup.capacityField, uint64(1)) } } if b.bt.TotalTokenAmount() != sum { t.Fatalf("Invalid token amount") } for i := 0; i < 100; i += 1 { if rand.Intn(2) == 0 { b.ns.SetField(nodes[i].node, b.setup.capacityField, uint64(1)) } } if b.bt.TotalTokenAmount() != sum { t.Fatalf("Invalid token amount") } } func TestCallbackChecking(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) var inputs = []struct { priority int64 expDiff time.Duration }{ {500, time.Millisecond * 500}, {0, time.Second}, {-int64(time.Second), 2 * time.Second}, } b.setBalance(node, uint64(time.Second), 0) for _, i := range inputs { diff, _ := node.timeUntil(i.priority) if diff != i.expDiff { t.Fatalf("Time difference mismatch, want %v, got %v", i.expDiff, diff) } } } func TestCallback(t *testing.T) { b := newBalanceTestSetup(nil, nil, nil) defer b.stop() node := b.newNode(1000) node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1}) callCh := make(chan struct{}, 1) b.setBalance(node, uint64(time.Minute), 0) node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} }) b.clock.Run(time.Minute) select { case <-callCh: case <-time.NewTimer(time.Second).C: t.Fatalf("Callback hasn't been called yet") } b.setBalance(node, uint64(time.Minute), 0) node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} }) node.removeCallback(balanceCallbackZero) b.clock.Run(time.Minute) select { case <-callCh: t.Fatalf("Callback shouldn't be called") case <-time.NewTimer(time.Millisecond * 100).C: } } func TestBalancePersistence(t *testing.T) { posExp := &utils.Expirer{} negExp := &utils.Expirer{} posExp.SetRate(0, math.Log(2)/float64(time.Hour*2)) // halves every two hours negExp.SetRate(0, math.Log(2)/float64(time.Hour)) // halves every hour setup := newBalanceTestSetup(nil, posExp, negExp) exp := func(balance *nodeBalance, expPos, expNeg uint64) { pos, neg := balance.GetBalance() if pos != expPos { t.Fatalf("Positive balance incorrect, want %v, got %v", expPos, pos) } if neg != expNeg { t.Fatalf("Positive balance incorrect, want %v, got %v", expPos, pos) } } expTotal := func(expTotal uint64) { total := setup.bt.TotalTokenAmount() if total != expTotal { t.Fatalf("Total token amount incorrect, want %v, got %v", expTotal, total) } } expTotal(0) balance := setup.newNode(0) expTotal(0) setup.setBalance(balance, 16000000000, 16000000000) exp(balance, 16000000000, 16000000000) expTotal(16000000000) setup.clock.Run(time.Hour * 2) exp(balance, 8000000000, 4000000000) expTotal(8000000000) setup.stop() // Test the functionalities after restart setup = newBalanceTestSetup(setup.db, posExp, negExp) expTotal(8000000000) balance = setup.newNode(0) exp(balance, 8000000000, 4000000000) expTotal(8000000000) setup.clock.Run(time.Hour * 2) exp(balance, 4000000000, 1000000000) expTotal(4000000000) setup.stop() }