// 包括库 --- Include libraries #include #include #include // GUI, Gtk Lib // 绘制时空浓度输出的像素贴图尺寸 --- Pixmap dimensions to paint the space-time-concentration output #define X_SIZE 256 #define Y_SIZE 512 // 状态变量的范围 --- Range of the state variable // 浓度最大值 --- Max value of concentratiom #define MAX_CONCENTRATION 100 // 浓度最小值 --- Min value of concentration #define MIN_CONTENTRATION 0 // 彩色贴图渐变点数 --- Color map gradient number of points #define N_GRADIENT_POINTS 1000 // // 定义 --- Definitions #define N X_SIZE // 空间网格数 --- Number of spatial grid points #define T Y_SIZE // 时间步数 --- Time steps to be simulated (integrated) #define dt 1 // 时间步长 --- Temporal length scale (dt) #define dx 1 // 空间步长 --- Spatial length scale (dx) #define diffusion_rate 0.45 // 扩散系数 --- Diffusion coefficient // 全球结构 --- Global structures // 颜色贴图渐变 --- color-map gradient struct color_gradient{ int red[(int) N_GRADIENT_POINTS], green[(int) N_GRADIENT_POINTS], blue[(int) N_GRADIENT_POINTS]; } color; // 模拟数据 --- simulation data struct simulation_data{ double u[N]; // u: 为当前时刻的浓度分 // --- To store the concentration distribution at the current moment int generation; // generation: 模拟迭代 --- simulation iteration double time_buffer[N][T]; // store T denerations (dt) to display as a pixmap } state; // 函数声明 --- Function declarations // Declare PUT PIXEL function to access individual pixel data on a Pixel Buffer. //Implemented at the end of documment under main block void put_pixel(GdkPixbuf *pixbuf, int x, int y, guchar red, guchar green, guchar blue, guchar alpha); // Function to actually paint the temporal Buffer to a pixmap static void paint_time_buffer (gpointer data); // Constructure-like function to make/create/construct a color structure // n_points can be at MAX the same as N_GRADIENT_POINTS struct color_gradient makeColorGradient(int n_points){ struct color_gradient color; for(int value = 1; value <= n_points;value ++) { float ratio; float min = (float) 1; float max = (float) n_points; ratio = 2 * (value-min) / (max - min); if (ratio < 1 ){color.blue[value] = (int)(255*(1 - ratio));}else{color.blue[value]=0;}; if (ratio > 1 ){color.red[value] = (int)(255*(ratio - 1));}else{color.red[value]=0;}; color.green[value] = 255 - color.blue[value] - color.red[value]; printf("making a gradient with %d points\n", n_points); printf("%d ---> [ %d %d %d ] ratio = %f\n", value,color.red[value],color.green[value],color.blue[value], ratio); } return color; } // 打印颜色渐变状态 --- Print color-gradient function void printGradient(void){ // 根据状态变量计算梯度值 --- Calculate gradient value from state variable float Delta, delta, value; Delta = (float) (MAX_CONCENTRATION - MIN_CONTENTRATION); delta = Delta / (float)N_GRADIENT_POINTS; // 代 --- generations printf("[color value:\t"); // 最左边3个格点的状态 --- state of the 3 left-most lattice sites for (int i = 0; i < 3;i++){ if (state.u[i] != MIN_CONTENTRATION) {value = ceil((state.u[i]-((float)MIN_CONTENTRATION))/delta);} else{value = 1;} printf("%d ", (int) value); printf("\t"); } printf("...\t"); // 三个中心格点的状态 --- state of the 3 center lattice sites for (int i = floor(N/2)-1 ; i < floor(N/2)+2;i++){ if (state.u[i] != MIN_CONTENTRATION) {value = ceil((state.u[i]-((float)MIN_CONTENTRATION))/delta);} else{value = 1;} printf("%d ", (int) value); printf("\t"); } printf("...\t"); // 3个最右边格点的状态 --- state of the 3 right-most lattice sites for (int i = N-3; i < N;i++){ if (state.u[i] != MIN_CONTENTRATION) {value = ceil((state.u[i]-((float)MIN_CONTENTRATION))/delta);} else{value = 1;} printf("%d ", (int) value); printf("\t"); } printf("\n"); } // 打印功能 --- Print function (truncated) void printGrid(void){ // 代 --- generations printf("[dt x %d]\t", state.generation); // 最左边3个格点的状态 --- state of the 3 left-most lattice sites for (int i = 0; i < 3;i++){ printf("%.2f ", state.u[i]); printf("\t"); } printf("...\t"); // 三个中心格点的状态 --- state of the 3 center lattice sites for (int i = floor(N/2)-1 ; i < floor(N/2)+2;i++){ printf("%.2f ", state.u[i]); printf("\t"); } printf("...\t"); // 3个最右边格点的状态 --- state of the 3 right-most lattice sites for (int i = N-3; i < N;i++){ printf("%.2f ", state.u[i]); printf("\t"); } printf("\n"); } // 初始化功能 --- Initialization function void initLattice(void){ for (int t = 0; t < T; t++) for (int i = 0; i < N; i++) state.time_buffer[i][t]=0.0; // 初始化浓度分布 --- Initialize concentration distribution for (int i = 0; i < N; i++) { if (i >= 45*N/100 && i <= 55*N/100) { state.u[i] = (float) MAX_CONCENTRATION; } else { state.u[i] = 0.0; } } for (int i = 0; i < N; i++) state.time_buffer[i][0]= state.u[i]; // 初始化时间 --- Initialize time state.generation = 0; } // 更新功能 --- Update function (to increment one iteration/generation) void updateLattice(void){ // u_new: 为下一个时刻的浓度分布 double u_new[N];// --- To store the concentration distribution at the next moment // 强制边界条件 --- Enforce boundary condition u_new[0] = state.u[0]; u_new[N] = state.u[N]; // 内部节点计算 --- Internal node calculation for (int i = 1; i < N; i++) { u_new[i] = state.u[i] + (double)diffusion_rate * dt / (dx*dx) * (state.u[i+1] - 2*state.u[i] + state.u[i-1]); } // 更新浓度分布 --- Update concentration distribution for (int i = 0; i < N; i++) { state.u[i] = u_new[i]; } state.generation ++; } // 推送时间缓冲 --- Push time buffer void pushTimeBuffer(int time){ for (int i=0; i < N; i++) state.time_buffer[i][time]=state.u[i]; } // 模拟 --- simulation void integrateSimulation(void){ // 初始化模拟 --- Initialize simulation initLattice(); printGrid(); printGradient(); // 迭代计算 --- Iterative calculation for (int t = 1; t < T; t++) { updateLattice(); pushTimeBuffer(t); printGrid(); printGradient(); } } // Activate Gtk function static void activate (GtkApplication *app, gpointer user_data){ integrateSimulation(); // 声明小工具 --- declare Widgets GtkWidget *window, *image_space_time_concentration; // Gdk Pixel bufer to create an image GdkPixbuf *pixbuf; // 创建小部件:一个新的窗口 --- Create widgets: a new WINDOW window = gtk_application_window_new (app); // 设置窗口标题 --- Set window title gtk_window_set_title (GTK_WINDOW (window), "Diffusion (FTCS)"); // 使窗口不可调整大小 --- Make window not resizable gtk_window_set_resizable (GTK_WINDOW(window), FALSE); // 创建像素缓冲区 --- Create Pixel buffer pixbuf = gdk_pixbuf_new(GDK_COLORSPACE_RGB, 0, 8, X_SIZE, Y_SIZE); // 从像素缓冲区创建图像 --- Create Image from empty Pixel buffer image_space_time_concentration = gtk_image_new_from_pixbuf(pixbuf); // 绘制图像 --- Paint Image (use time-buffer data) paint_time_buffer(image_space_time_concentration); // 将图像添加到窗口容器 --- Add Image to window container gtk_container_add (GTK_CONTAINER (window), image_space_time_concentration); // 显示窗口及其小工具 --- Show the window and its Widgets gtk_widget_show_all (window); } // 主要功能 --- Main function int main(int argc, char **argv){ GtkApplication *app; int status; app = gtk_application_new ("keymer.lab.yuechuan.diffusion", G_APPLICATION_FLAGS_NONE); g_signal_connect (app, "activate", G_CALLBACK (activate), NULL); status = g_application_run (G_APPLICATION (app), argc, argv); g_object_unref (app); return status; } static void paint_time_buffer (gpointer data){ // 创建像素缓冲区 --- Create Pixel buffer GdkPixbuf *p; p = gdk_pixbuf_new (GDK_COLORSPACE_RGB, 0, 8, X_SIZE, Y_SIZE); // 制作颜色渐变 --- Make a color gradient color = makeColorGradient((int) N_GRADIENT_POINTS); // 根据状态变量计算梯度值 --- Calculate gradient value from state variable float Delta, delta, value; Delta = (float) (MAX_CONCENTRATION - MIN_CONTENTRATION); delta = Delta / (float)N_GRADIENT_POINTS; // 绘制(使用put_pixel) --- Paint (using put_pixel) int x, y; for (x = 0; x < X_SIZE; x++) // 空间 --- Space { for (y = 0; y < Y_SIZE; y++) // 时间 --- Time { // 从状态获取梯度值 --- get gradient value from state if (state.time_buffer[x][y] != MIN_CONTENTRATION) {value = ceil((state.time_buffer[x][y]-((float)MIN_CONTENTRATION))/delta);} else{value = 1;} // 油漆 --- paint put_pixel (p, (int) x, (int) y, (guchar) color.red[(int)value], (guchar) color.green[(int)value], (guchar) color.blue[(int)value], 255); } } // 从缓冲区创建图像 --- Create image (data) from buffer gtk_image_set_from_pixbuf (GTK_IMAGE (data), GDK_PIXBUF (p)); // 释放缓冲存储器 --- Release buffer memory g_object_unref (p); }; // put_pixel的实现 --- Implementation of put_pixel. // Thanks to code from: // https://developer.gnome.org/gdk-pixbuf/stable/gdk-pixbuf-The-GdkPixbuf-Structure.html void put_pixel(GdkPixbuf *pixbuf, int x, int y, guchar red, guchar green, guchar blue, guchar alpha){ guchar *pixels, *p; int rowstride, numchannels; numchannels = gdk_pixbuf_get_n_channels(pixbuf); rowstride = gdk_pixbuf_get_rowstride(pixbuf); pixels = gdk_pixbuf_get_pixels(pixbuf); p = pixels + y * rowstride + x * numchannels; p[0] = red; p[1] = green; p[2] = blue; p[3] = alpha; }